If you are looking for an unusual Room Escape game, then White Zone is for you. White Zone is an intriguingly different sort of room escape game; as you might have gathered, it does not take place in any sort of concrete space. There are no walls, no ceiling, no door; instead, the player is faced with a few pieces of furniture—two chairs, a television, and a dresser, to be exact—arranged in a circle, seemingly suspended within a white void. Some forgotten corner of the Matrix? Perhaps. The setting is ethereal, spare, almost dreamlike—do not, however, mistake its seeming simplicity for a lack of substance.
Indeed, it's amazing how much puzzle-y goodness is fit into such a sparsely-furnished environment. You can examine each piece of furniture from all sides, and you'll need to do so; as the game progresses you'll find yourself flitting back and forth between chair and dresser and television, each time uncovering a different clue or necessary item. Happily, the puzzles (with one very significant exception) are largely logical, dependent mainly upon observation of patterns and keen attention to detail, and should pose a healthy but not excessive challenge to most escapers.That's what happens in White Zone, where you're magically transported to a room with just four pieces of furniture.
0 comments:
Post a Comment